![]() ![]() You need to have a blend file per every character in the animation, as well as a blend file with just the object.įor a blend file to be correctly exported into the game, it has to contain only one rig file that will be interpreted by Sims4Studio.Ĭheck the ' Converting Blender Animations to Clips’ tutorial on how to turn blend files into clips and clip headers to use them in the game.Share on Twitter Share on Facebook Supported Game Versions: 1.77.146, 1.78.58, 1.79.93 Make sure to remove old mod files before installation! DOWNLOAD HERE Removing an actor means removing its rig from the file. Then open each copy and remove other actors from it, leaving only one actor per animation file. For example, if you have two characters (a male and a female), create two copies. To select multiple things hold the Control key and click the things from the list.Įvery rig has its own timeline with keyframes which means that you can’t export one whole animation with multiple characters at once using Sims4Studio.Įvery actor has to have its own animation file, so once you’re done with your animation, save and close Blender.Ĭreate a copy of your animation file per character and object.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |